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I translated DOOM from C to Rust without writing a line, then used the model for what it is actually good at

In 59 seconds: why the first answer was not a model, how you verify that an automatic translation did not change the program, and what the model was actually good for. With the game running behind it, captured from the engine itself.

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RustCTraducción de códigoRenderizadoWebAssembly

This reel sums up I translated DOOM from C to Rust without writing a line, then used the model for what it is actually good at, where the method, the tables and what did not work are.

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